![]() ![]() Trivially, the game's function could be temporarily transformed into a shoot 'em up by using a hidden cheat code that enable the Shooting Paddle power-up at the player's control, at the cost of reduced points. Welch, the original author of DX-Ball, this game brings together the amazing world of. Render their effects yet their icons still remain in the coding files. Super DX-Ball delivers a vibrant and colorful brick-breaking game that the whole family can enjoy. Game's final development as it requires a more advanced game engine to DX BALL ByKu Contains ads 2.7 star 48 reviews 5K+ Downloads Everyone info Install playarrow Trailer About this game arrowforward Another fun ByKu game. Gravity Ball and Magnetism, found in the game's internal coding and is a In addition, there are also two unused negative power-ups called New additions include FireBall, Set-Off Exploding, Shrink Ball, Split Ball, Super Shrink, and Fast Ball. Most of the power-ups are directly taken from MegaBall with different names. To alert the player,Ī loud warning sound will be heard if the player picks up a negative While negative ones make the level more difficult. Ways, depends on the situation, positive ones help in passing the level, Super DX-Ball is a brick-breaking game with colorful graphics, upbeat soundtrack, and classic game. Neutral powerups can affect the gameplay in both positive and negative The ball being stuck in a bouncing pattern.Īre three neutral, ten positive and five negative powerups in the game. Will eventually replaced with the breakable ones after a minute or so of In certain levels, the layout of unbreakable blocks may allow the ball to become stuck in an infinite loop Single block remains on a level and it continues to be untouched by the bouncing ball for a minute or so, an electricity sound begins to build and eventually the block is blasted away by a lightning. Various power-upsĪppear when hitting random blocks, floating downwards towards theīottom and can be picked up by touching it with the paddle. Similarly as Arkanoid and MegaBall, there is an inclusion of power-ups other than extra balls. Clearing all the blocks results inĬompleting the level and going to the next. Hitting different colored blocks on the top of the screen without having Trivially, the game's function could be temporarily transformed into a shoot 'em up by using a hidden cheat code that enable the Shooting Paddle power-up at the player's control, at the cost of reduced points.The player controls a paddle at the bottom and deflects a single ball, ![]() These two power-ups were dropped on the game's final development as it requires a more advanced game engine to render their effects yet their icons still remain in the coding files. In addition, there are also two unused negative power-ups called Gravity Ball and Magnetism, found in the game's internal coding and is a leftover from MegaBall. To alert the player, a loud warning sound will be heard if the player picks up a negative power-up. Neutral powerups can affect the gameplay in both positive and negative ways, depends on the situation, positive ones help in passing the level, while negative ones make the level more difficult. There are three neutral, ten positive and five negative powerups in the game. If this occurs, all unbreakable blocks will eventually replaced with the breakable ones after a minute or so of the ball being stuck in a bouncing pattern. In certain levels, the layout of unbreakable blocks may allow the ball to become stuck in an infinite loop without touching the paddle. If only a single block remains on a level and it continues to be untouched by the bouncing ball for a minute or so, an electricity sound begins to build and eventually the block is blasted away by a lightning. Various power-ups appear when hitting random blocks, floating downwards towards the bottom and can be picked up by touching it with the paddle. Clearing all the blocks results in completing the level and going to the next. The game is basically a Breakout clone: the player controls a paddle at the bottom and deflects a single ball, hitting different colored blocks on the top of the screen without having the ball fall below the screen. ![]()
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